I spend a whole lot of time compiling, porting, and patching UN*X/Linux/BSD software to work on Mac OS X. Why? It's fun. Here are a few of the programs I've worked on / made binaries for / submitted patches for. Some of my work is really old/outdated or has been superseded, so good luck and YMMV and all of that.
The extent of my work on the following projects is from very minimal (a small Makefile patch) to quite involved (still maintaining the OS X port and releasing binaries). I know, some may say that porting games based on SDL isn't real work, but the multitude of auto* errors and lack of other people doing this job makes it fun and notable enough.
Also check out /etc/, where I keep a few miscellaneous source files, binaries, and other fun stuff.
- nazghul - RPG in the style of the old Ultima series
- duke3d - Duke Nukem 3D!
- BUILD - duke3d engine
- mupen64 - N64 emulator
- netrok - Fun side-scroller
- bastet - Evil tetris game
- GAV - Volleyball game
- cube - First Person Shooter like Q2/3
- bitstream - Flying/shooting game